From 3D Modeling, VFX and UE4 Blueprints to having stands at gameshows like Gamescom, I find myself working on all the aspects of gamecreation.
Graduated at Howest in Belgium, as a Bachelor in Digital Arts & Entertainment. Did an internship as a VFX Artist at Larian Studios, on Divinity Original Sin: Enhanced Edition. Went to work overseas (England) as a VFX Artist at TtGames, on LEGO Marvel Avengers & LEGO Dimensions before starting an own studio, Not A Company, back in Belgium. Looking for Freelance assignments: VFX and 3D, specialized in Unreal Engine 4 philippe.mesotten [at] not-a-company.com
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Games I've previously worked on
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